← All games
Hyper-casual puzzle · Unity 6 · Android and browser
Pull-out
Tap the pencils out. Mind the tray.
A hyper-casual tap-away puzzle for phones. Pencils point one way and slide out when nothing blocks them, into the box at the front if it is their colour, otherwise into a tray of five. Three pencils fill a box, it rolls away and the waiting pencils of the next colour hop in; fill the tray and nothing else can come out. Later chapters add rubber bands, paper clips and ink blots, two boosters and levels against the clock.
I designed the rules, the three mechanics, the boosters and the clock, 40 levels in four chapters and the look on a free cartoony UI kit. A generator deals the levels to my specs, a solver proves every par, and a level is kept only if its newest mechanic changes the par or the tray it needs.
Play in your browserRead the GDDOne-pager
30/30levels where the newest mechanic changes the par or the tray needed
0 of 300deals where clips and blots tied to boxes mattered, so they were redesigned
89–99%of a careless bot's games dead-end on six of the 40 levels